![]() Inversely, base stamina and health suffer as a result, which makes survival a bit more risky.Īt Autophage Tier 1, slayers trade lower maximum health for faster attack speed upon killing zombies as well as a couple of enhancements to the berserker-like Fury Mode. ![]() With these tiers, players gain offensive capabilities upon slaying zombies in succession, including bonuses to strength and health. Tradeoffs are represented by risk-reward mechanics in the title's Skill Deck system, as holding too many Autophage skills can cause Dead Island 2's playable characters to slip deeper into higher Autophage tiers. The effects of the Autophage are complicated, and there are a few tradeoffs to consider from both gameplay and story standpoints. Some may prefer retaining their in-game humanity to fight back through conventional means, while others have the option to fully embrace the power of the infected. The Numen are probably best described as mutant-like survivors that retain their sanity at the cost of their humanity, earning superhuman senses and abilities due to the Autophage. Eventually, their immunity to the plague has important implications for the world at large, and this culminates with the Numen in Dead Island 2's story. Gamers entering Hell-A for the first time will be met with an outbreak that is almost inescapable, consuming not only the city but also the player characters themselves. RELATED: Do You Need to Play the First Game Before Playing Dead Island 2? Dead Island 2's Autophage System Brings Zombie-Based Tradeoffs However, there's a twist in that the Autophage is also the same infection carried by the undead, so there are quite a few risks involved too. Throughout Dead Island 2, players can unlock Autophage perks and abilities that all offer alternative bonuses to regular skill cards. The title's Autophage concept is not necessarily unique in the genre, but it is one which seamlessly flows between the sequel's dark humor in addition to its visceral, skill-based gameplay. Much of the player experience in Dead Island 2 is combat-focused, and the player characters' unique immunity to the zombie contagion grants a few strange boons as well. Unlike the acrobatic parkour tricks made prominent in Techland's recent Dying Light games, Dead Island 2 is a sequel that instead takes the zombie ARPG formula back to basics - the Autophage system being key to how players manage their combat capabilities over the course of the game. Across the board, Dambuster Studios has managed to live up to most fans' expectations based on prior titles in the series, delivering an action-adventure game that draws from B-movie horror themes in several impressive ways. Gamers wanting a brutal mix of first-person melee combat and bloody zombie hordes will probably have a good time heading into Dead Island 2.
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